AI Insights · Timothy · April 2022
Top 5 Science Games Performance in Oman, Q1 2022
Discover the performance of the top 5 science games on unified platforms in Oman during the first quarter of 2022, including weekly download and revenue trends.
Throughout the first quarter of 2022, the top 5 science games on unified platforms in Oman exhibited varied performance in terms of weekly downloads, revenue, and active users. Below, we delve into the specific trends for each app, based on data from Sensor Tower.
Plague Inc. from Ndemic Creations showed a fluctuating pattern in weekly revenue, peaking at $39 in the first week of January and generally declining to $12 by the end of March. Weekly downloads experienced a downward trend, starting at 120 and dropping to 43 by the end of the quarter. Active users also saw a decrease from 190 to 80 over the same period.
Jetpack Joyride by Halfbrick Studios had a relatively stable revenue, with minor fluctuations around $14-$27, peaking at $27 in the first week of January. The game experienced significant weekly downloads, peaking at 377 in early February before settling around 137 by the end of March. Active users remained robust, starting at 1.5K and peaking at 2.1K in early February, before ending the quarter at 1.4K.
Little Alchemy 2 from Jakub Koziol saw a notable spike in revenue, reaching $27 in late February. Weekly downloads showed a small peak at 46 in the same week, but generally remained low, with a slight decline towards the end of the quarter. Active users were minimal, with a brief appearance of 10 users in late February.
Cell Expansion Wars by MOBIRIX had modest weekly revenue, peaking at $5 in late February. Weekly downloads fluctuated, peaking at 30 in the same period. Active users showed a declining trend, starting at 80 and reducing to 41 by the end of March.
Cell to Singularity: Evolution from Computer Lunch displayed a minimal revenue trend, with a small peak of $13 at the end of December. Weekly downloads were relatively low, with a peak of 43 in early January and a slight increase to 37 by the end of March. Active users started at 236 in late December and saw a slight decrease to 209 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.